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Time travel

Whoah, what just happened? One day it’s 2007 and I’m working away on my shining forces style project called “Spark” in C++, and the next day it’s 2010!

Seriously though, I kept working on Spark, but it wasn’t going where I wanted it to. So I scrapped it and started over. This time using actionscript. I’m much happier with how it is progressing now and I’m planning to have a playable game out by the end of this year. Maybe a few more game updates as well.

Read more on Time travel…

Let’s get straight to the fun stuff, shall we?

Picture Time!

Below is a very early screen grab of the latest tileset. It’s nothing particularly fancy, but hopefully fits with the Shining Force 2 style.

Read more on Project Update – January 29th, 2010…

It’s just a quick update today, but seeing as there’s a small amount of momentum I want to keep it going.

Old Graphics, New Graphics

I’m sure you remember the wonderful graphics from the original demo’s. If not, let’s have a little refresh…

Read more on Shining Online Update – September 11th, 2009…

Shining Online has been going for a very long time.

Actually, that’s not really true. It was started a long time ago, and is sporadically worked on. Maybe one day it will be finished. Maybe.

Read more on Tales from the Good Old Days…

There’s not been much of interest to write about lately, but work has still been going on under the hood. There’s been a task list sat in front of me for the last month that hasn’t got any shorter, which is frustrating to say the least.

Read more on Project Update – July 10th, 2009…

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